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The Onverse Crew

As you can see, we are a small team here at Onverse, but you will also see how much a small team can produce when they dream big. Every team member here has made sacrifices to make Onverse a reality. We are extremely happy with our product and will continue to be motivated towards making Onverse a place we can all be proud of.

Steve Pierce - "The Designer"

Steve obtained his Information Technology degree from San Diego State University in 2001, where he also found his passion for online games. He went on to work for Sony Online Entertainment, a leader in the online gaming market, where he quickly climbed the ladder to become a design manager on the critically acclaimed sequel to what many have called the founder of 3D MMOs, EverQuest 2. Steve left SOE and founded Onverse, LLC in December of 2006. Since then he has put together the following team of extremely talented professionals to build the Onverse. In addition to being the CEO, purchasing manager, accountant, legal team, plumber, cleaning crew and generally good guy, Steve has been the lead designer of Onverse. From early concepts to everything you can see in Onverse has a good chance that he put it there, so if you get stuck in a bush, see a barrel floating above the ground or get annoyed by the sounds around you, you know who to blame.

Wes Macdonald - "The Engineer"

Oh how we wish we could clone Wes. Wes would probably like to clone himself at this point, as he's been working overtime for more than a year. Wes joined the crew in August of 2007, where he has single-handedly engineered the entire Onverse from a multiplayer FPS game engine into a massively multiplayer environment. Every major system was built by Wes from the ground up. He's a self-taught engineer who started coding when he was 10 years old and realized that "Hey, the books they use to teach at MIT are available to everybody." Previously to working at Onverse, he worked various engineering positions with other companies, including Intel.

Eric Hoefer - "The Artist"

Eric is a 3D artist. He started as an intern in January of 2008 just after graduating from Collins College with a Bachelors of Visual Arts with a concentration in Game Art. We call this guy the Closer, simply because he gets things done. He has either created or touched-up almost every art asset in the Onverse. His determination for high quality in our art has left us with a beautiful game world and you with hundreds of objects you can call your own. In addition to his art, Eric is also an avid gamer and musician. He has won multiple gaming competitions from Street Fighter to Guitar Hero, but when it comes to Rock Band, never, ever challenge him. You will lose and possibly cry. Eric is a stellar guy and an invaluable team member.

http://www.erichoefer.com/

Ben Steele - "The Animator"

Ben is an amazing artist and animator. He joined the team in May of 2008. Ben has created and re-created everything to do with our avatars, as well as many other assets for the web, UI, housing, sounds, tools, and more. Ben brings creative thought and style to Onverse and you can thank him when you say "Wow, my Avatar looks sweet!" Ben’s artistic vision and 'can do' attitude are second to none. His talent has been recognized and awarded every time he has laid hands on a project, including a win for Best Animated Film at the Sedona International Film Festival in 2005 with his world-renowned animated short "Fragile Machine." In addition to receiving Special Honors for Animation at both Imaginaria in Italy and Future Imprint in Taipei, Ben's work has seen exhibition at the National Museum of Art in Rome, the Aoyama Spiral in Tokyo, the Thierry Mugler Gallery in Paris and a Biennal presided over by Spain's Queen Sophia. Ben is also the owner of Aoineko, a studio stretching the boundaries of animation and creative visualizations.

Scott Mitting - "The Web Engineer"

Scott is an engineer here at Onverse. He joined the team recently in February, 2009. It's not always easy to accept a job when in the interview you are told that you need to build an entire fully-featured social network in one month, but Scott was confident with his abilities and passed the test with flying colors. This has to be a record, right? Scott has recently begun in-game engineering as well, helping us to implement our tools system and whatever else he can get his hands on. Aside from Onverse, Scott owns two companies, Mitting Consulting and Mitting UK, as well as being a part owner in 2 other companies, Cardbiller and GSD Software. Needless to say, Scott not only brings his engineering skills to the table, he also brings a ton of start-up experience.